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EQ for Voice: Carving Space Instead of Boosting It

·7 min read·GoScript Team /Design

EQ for a voice is mostly subtraction. Every frequency you cut is space you hand back to the words, and every frequency you boost is a chance to introduce harshness. The best voice mixes I hear are built by trimming, not by lifting.

That flips the instinct most people bring from music, where boosts feel like progress. On spoken word, a few well-placed cuts do more than any amount of added top end.

Start with the low end

A high-pass filter around 80 Hz removes rumble, desk thumps, and room energy you cannot hear on laptop speakers but the compressor will happily amplify. On male voices I often start near 70 Hz, on higher voices a little higher. Listen for the point where the chest tone stays and the mud leaves.

Below the fundamental there is nothing but noise. Clearing it first gives every later move more room to work, and it prevents the low-mid buildup that makes a voice sound congested.

Boost and you add a problem to solve. Cut and you remove one. On voice, cutting wins almost every time.

Find the problem ranges by ear

Mud sits roughly between 200 and 400 Hz and makes a voice sound boxy. Honk lives near 800 Hz to 1 kHz. Harshness shows up around 3 to 5 kHz, which is also where presence lives, so this band is the hardest to handle. Cut too much and the voice loses life.

Sweep with a narrow boost, find the worst offenders, then flip that boost into a gentle cut. Doing it this way trains your ear to name what you hear instead of guessing at a chart.

Shape the presence last

Once the low end is clean and the problem ranges are trimmed, decide whether the voice needs air around 6 to 10 kHz. A gentle shelf there can add polish, but only after the cuts are done. Adding air to a muddy track just makes brighter mud.

I keep my moves small, one to three decibels, and check on phone speakers as I go. Small cuts survive translation, and large ones tend to fall apart when the playback system changes.

Key takeaways

  • High-pass first so rumble never reaches your compressor.
  • Sweep to find muddy and harsh bands, then cut rather than boost them.
  • Treat 3 to 5 kHz with care, since presence and harshness share that range.
  • Add air last and keep every move small enough to translate on any speaker.

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