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Fixing the Most Common Video Lighting Mistakes

·7 min read·GoScript Team /Design

Most weak lighting comes from a few repeat offenders: a small light too close to the lens, mixed color, and a subject sitting against a bright wall.

Fix those and your footage jumps in quality without a single new purchase.

The on camera light aimed at the face

A small light on top of the camera flattens the features and drops a hard shadow on the wall behind the head. It also blows out the forehead.

Move that light off the camera and to the side. Even a foot to one side changes the shape of the face.

If you must use an on camera light, diffuse it and dim it so it fills rather than dominates.

Mixing colors without noticing

A warm bulb on one side and a cool window on the other put two colors on one face. Your eye hides this and the camera does not.

Match the bulb to daylight with a gel, or block one source out. Do it before you roll, not after.

Auto white balance makes it worse by guessing differently on every take.

Begging for shadows

A bright window or lamp directly behind the subject becomes the brightest thing in frame and turns the face into a silhouette.

Move the subject away from the bright background or add light to the face from the front.

Seat people facing the light source, not with their back to it.

Most lighting mistakes are placement mistakes. The gear is usually fine. The light is just standing in the wrong spot.

Overlighting the scene

Beginners often add a second and third light to solve problems the first light created. The result is flat, busy light with no shape.

Turn off everything and build back one source at a time. Add a light only when you can say what is missing.

Fewer sources with more control almost always looks better.

Key takeaways

  • Move the key light off the camera and to one side.
  • Match or remove mixed color before you record.
  • Keep bright windows and lamps out of the background.
  • Build up from one light instead of stacking several.
  • Most problems are placement, not gear.

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