GoScript
Back to Blog
GoScript Journal

How to Set Dialogue Levels Without Guessing at All

·7 min read·GoScript Team /Design

Dialogue should sit around minus twelve to minus six decibels on the meter, with peaks that never hit zero. That range keeps voices loud enough on a phone and clean enough on a good speaker.

Most bad audio is not a technical failure. It is a mixing decision made by ear in a quiet room, which is the worst place to judge how loud something really is.

Build a small routine and you stop guessing. The routine catches problems the ear forgives.

If a viewer has to reach for the volume button, they have already started deciding whether to keep watching.

Build the mix from the voice down

Set dialogue first and treat every other sound as support. Music and effects exist to sit under the voice, not beside it. Mix them low enough that you can still hear every consonant.

When a track fights the voice, do not raise the voice to win. Lower the other track. A voice pushed too hard turns harsh, and harshness wears a listener out fast.

A simple level check

  • Normalize each dialogue clip so quiet and loud takes start level.
  • Watch the meter for peaks instead of trusting the fader by eye.
  • Duck music under the voice so it recovers in the gaps.
  • Listen once at low volume to catch anything hiding behind the music.
  • Play the whole mix on a phone speaker before you call it done.

Compression without squashing

Light compression evens out the loud and soft parts of a voice so the listener is not chasing the volume. A little goes a long way.

If the voice starts to sound flat and lifeless, you have squeezed it too hard. Back off the ratio and let some natural dynamics through. Speech needs air around it.

The phone speaker test

Most of your audience watches on a phone with a tiny speaker and a noisy room. That test is honest in a way your studio monitors are not.

Play the mix through the phone once. If the dialogue is clear and the music does not swallow the words, you are close. If you strain to hear a sentence, go back and fix the mix, not the playback device.

Key takeaways

  • Keep dialogue around minus twelve to minus six decibels with clean peaks.
  • Mix music and effects under the voice, never over it.
  • Use light compression to even out a voice, then stop before it flattens.
  • Always finish with a phone speaker check before delivery.

Turn this into your next script.

Analyze a channel, extract its structural DNA, and generate scripts engineered from patterns that actually work.

Analyze a Channel